Starting up VVVV, I knew it was possible to create a beat detector that would react to sound.
The patch begins with a basic renderer and a circle spread, just to create the initial starting shape, the values for the spread are slightly manipulated to create a closed circle. These were attached to a rope node and manipulated through random value manipulators. These values were then hooked up to a trigger, which would change the number value with every trigger hit. Finally, this was attached to an audio detector so whenever a ‘beat’ is detected, the trigger activates and the circle in the renderer transforms.